Showing posts from July, 2023

What are Classes and Objects?

A class is a LOGICAL UNIT or BLUEPRINT. It contains fields, methods and properties. Object - An object is an INSTANCE of a class. In object-oriented programming (OOP), classes and objects are fundamental concepts that allow you to model real-world…

What are the types of classes in C#?

Classes are the building blocks of object-oriented programming (OOP). They are used to define objects and their behaviors. There are several types of classes in C#: Regular Classes: Regular classes are the most common type of classes in C#. They can h…

What is OOPS? What are the main concepts of OOPS?

Object-Oriented Programming is a programming paradigm based on the concept of "objects", which can contain data and code. The data is in the form of fields, and the code is in the form of procedures. A common feature of objects is that pro…

Is it possible to prevent object creation of a class in C#?

Yes, it is possible to prevent object creation of a class in C# by using private constructors or static classes. Private Constructors: By declaring a private constructor in a class, you prevent other classes from creating instances of that class using…

What is the difference between Property and Function?

Property is a specialized function only. Specialized means properties are used only to get and set field values. Properties and functions are both fundamental components of object-oriented programming (OOP), but they serve different purposes and have …

What are Namespaces?

Namespaces are a fundamental concept in C# (and many other programming languages) that provide a way to organize and group related code elements such as classes, structs, interfaces, enums, and delegates. Namespaces help prevent naming conflicts and…

What is Inheritance? When to use Inheritance?

Inheritance is creating a PARENT-CHILD relationship between two classes, where child class will automatically get the properties and methods of the parent. Inheritance is good for: REUSABILITY and ABSTRACTION of code Inheritance is a fundamental conce…

What are the different types of Inheritance?

In C#, you can implement inheritance using the : (colon) symbol to denote the inheritance relationship between classes. Here are the different types of inheritance that you can use in C#: Single Inheritance: C# supports single inheritance, where a …

What is the difference between Abstraction and Encapsulation?

Abstraction means showing only required things and hide the BACKGROUND details.Encapsulation means WRAPPING of data and methods into a single unit. Abstraction and Encapsulation are two important concepts in object-oriented programming (OOP), and th…

What is Polymorphism and what are its types? When to use polymorphism?

Polymorphism is the ability of a variable, object, or function to take on MULTIPLE FORMS .   Polymorphism, is the ability of a variable, object, or function to take on multiple forms. It allows different entities (variables, objects, or functions) to …

When should you use method overloading in real applications?

Method overloading is a powerful technique in object-oriented programming that allows you to provide multiple methods with the same name but different parameters in a class. It can be beneficial and useful in various real-world application scenarios. …

What is the difference between Overloading and Overriding?

Overloading and overriding are two essential concepts in object-oriented programming. Let's understand the difference between them with examples: Method Overloading (Compile-time Polymorphism): Method overloading allows a class to have multiple…

What is the difference between Method Overriding and Method Hiding?

In Method Hiding, you can completely hide the implementation of the methods of a base class from the derived class using the new keyword. Method Overriding and Method Hiding are two different concepts related to polymorphism in object-oriented program…

When to use Interface and when Abstract class in real applications?

Abstract class is a good choice when you are sure some methods are concrete/defined and must be implemented in the SAME WAY in all derived classes. Normally we prefer Interface because it gives us the flexibility to modify the behavior at later stage.…

Why to create Interfaces in real applications?

Benefits of Interfaces: Help in defining the contract of the system. Unit testing is easy in application having interfaces. Used for implementing dependency injection. Abstraction and Loose Coupling: Interfaces allow you to abstract the behavior of c…

Load More
That is All