An enum is a special "class" that represents a group of constants.
The enum
keyword in C# is used to define an enumerated type, also known as an enumeration. An enumeration is a distinct type that represents a set of named constant values. It allows you to define a collection of related values that can be assigned to a variable, parameter, or property.
Here's an example of defining and using an enum:
public enum DaysOfWeek
{
Monday,
Tuesday,
Wednesday,
Thursday,
Friday,
Saturday,
Sunday
}
In this example, we define an enum called DaysOfWeek
that represents the days of the week. The enum consists of a set of named constants (Monday
, Tuesday
, etc.) that represent the possible values for a variable of type DaysOfWeek
.
You can use the enum in your code as follows:
DaysOfWeek today = DaysOfWeek.Wednesday;
if (today == DaysOfWeek.Saturday || today == DaysOfWeek.Sunday)
{
Console.WriteLine("It's the weekend!");
}
else
{
Console.WriteLine("It's a weekday.");
}
In this code snippet, we assign the value DaysOfWeek.Wednesday
to the today
variable. We then use the enum values to perform a comparison to determine whether it's the weekend or a weekday.
Enums provide several benefits, including:
Readability: Enums make code more readable by giving meaningful names to values, improving code understanding and maintainability.
Type safety: Enums provide type safety because the compiler enforces that values assigned to an enum variable are valid within the enum's defined set of values.
Intellisense support: Enum values are presented in IntelliSense, making it easier to select the desired value.
Switch statements: Enums can be used in switch statements, allowing you to write cleaner and more readable code when handling different cases.
Enums are commonly used to represent a finite set of related values, such as days of the week, months, status codes, error types, and more. They provide a convenient and expressive way to work with a predefined set of options in your code.